Large City: Lilgap Yě Vod

Lilgap Yě Vod

Lilgap Yě Vod
Example KLEO architecture.
StateAlveria
ProvenceYăvajĭkǐkh District
Sub ProvenceSi-7bmǐkædvo Zone
RegionCalbour Maquis
Founded767
Community LeaderLord Pu-22r 'Hadaly'
Area84 km2 (33 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation4914 m (16122 ft)
Average Yearly Precipitation218 cm/y (85 in/y)
Population19787
Population Density235 people per km2 (599 people per mi2)
Town AuraTruename Magic
Naming
Native nameLilgap Yě Vod
Pronunciation/jɛ/ /vod/
Direct Translation[easy] [ant]
Translation[Not Yet Translated]

Lilgap Yě Vod (/jɛ/ /vod/ [easy] [ant]) is a temperate Large City located in Si-7bmǐkædvo Zone, Yăvajĭkǐkh District, within the Alveria.

The name Lilgap Yě Vod is derived from the Goblin language, as Lilgap Yě Vod was founded by Tharngwen, who was culturaly KLEO.

Climate

Lilgap Yě Vod has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 20°C (68°F). Lilgap Yě Vod receives an average of 218 cm/y (85 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Yě Vod covers an area of nearly 84 km2 (33 mi2), and an average elevation of 4914 m (16122 ft) above sea level.

Overview

Lilgap Yě Vod was founded durring the late 9th century, by Tharngwen. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Tharngwen.

Lilgap Yě Vod was built using the conventions of KLEO durring the late 9th century. Naturaly, all settlmentss have their own look to them, and Lilgap Yě Vod is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Lilgap Yě Vod is buildings are arranged arrounded highly ordered system of spacious packed earth streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Lilgap Yě Vod's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The unusual yet seemingly effective fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

A look around Lilgap Yě Vod gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Lilgap Yě Vod brings to mind.

Civic Infrastructure

Lilgap Yě Vod possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Yě Vod has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Yě Vod has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Yě Vod. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Yě Vod's parks.

Lilgap Yě Vod has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Yě Vod.

Lilgap Yě Vod has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Yě Vod has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Yě Vod has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Yě Vod has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Yě Vod has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Yě Vod has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Yě Vod has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Yě Vod's public wards, blessings, and other arcane systems.

Lilgap Yě Vod has an Scientific Academy which provides higher education in the natural sciences.

Lilgap Yě Vod possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Yě Vod's grid is powered by hydrogalvanic generators.

Lilgap Yě Vod possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Lilgap Yě Vod has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Yě Vod has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lilgap Yě Vod has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Yě Vod's natural decorations nor waterways.

Lilgap Yě Vod has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Yě Vod has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Yě Vod has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lilgap Yě Vod's bank was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

In Lilgap Yě Vod all of the cats speak in a dead language.

The Boggard near Lilgap Yě Vod are known to be almost tame, such that they can be put to domestic use.

Lilgap Yě Vod's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Elven High Magic energies of tier 2 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 37
  • Farmers: 54
  • Farm Laborer: 116
  • Hunters: 76
  • Milk Maids: 47
  • Ranchers: 25
  • Ranch Hands: 59
  • Shepherds: 52
    • Farmland: 79345 m2
    • Cattle and Similar Creatures: 4946
    • Poultry: 59361
    • Swine: 3957
    • Sheep: 197
    • Goats: 39
    • Horses, Mounts, and Beasts of Burden: 1978

Craftsmen

  • Arms and Toolmakers: 39
  • Blacksmiths: 44
  • Bookbinders: 24
  • Buckle-makers: 27
  • Cabinetmakers: 52
  • Candlemakers: 70
  • Carpenters: 67
  • Clothmakers: 54
  • Coach and Harness Makers: 21
  • Coopers: 49
  • Copper, Brass, Tin, Zinc, and Lead Workers: 27
  • Copyists: 19
  • Cutlers: 16
  • Fabricworkers: 41
  • Farrier: 101
  • Furriers: 12
  • Glassworkers: 70
  • Gunsmiths: 39
  • Harness-Makers: 19
  • Hatters: 38
  • Hosiery Workers: 14
  • Jewelers: 21
  • Leatherwrights: 50
  • Locksmiths: 19
  • Matchstick makers: 29
  • Musical Instrument Makers: 29
  • Painters, Structures and Fixtures: 25
  • Paper Workers: 29
  • Plasterers: 27
  • Pursemakers: 34
  • Roofers: 20
  • Ropemakers: 21
  • Rugmakers: 19
  • Saddlers: 36
  • Scabbardmakers: 43
  • Scalemakers: 21
  • Scientific, Surgical, and Optical Instrument Makers: 12
  • Sculptors, Structures and Fixtures: 18
  • Shoemakers: 18
  • Soap and Tallow Workers: 59
  • Tailors: 146
  • Tanners: 26
  • Upholsterers: 28
  • Watchmakers: 26
  • Weavers: 61
  • Whitesmiths: 16

Merchants

  • Adventuring Goods Retellers: 13
  • Arcana Sellers: 13
  • Beer-Sellers: 27
  • Booksellers: 29
  • Butchers: 48
  • Chandlers: 52
  • Chicken Butchers: 60
  • Entrepreneurs: 20
  • Fine Clothiers: 49
  • Fishmongers: 50
  • Florists: 11
  • Potion Sellers: 35
  • Resellers: 76
  • Spice Merchants: 26
  • Wine-sellers: 43
  • Wheelwright: 29
  • Woodsellers: 19

Service workers

  • Bakers: 98
  • Barbers: 84
  • Coachmen: 27
  • Cooks: 70
  • Doctors: 40
  • Gamekeepers: 30
  • Grooms: 17
  • Hairdressers: 68
  • Healers: 54
  • Housekeepers: 58
  • Housemaids: 116
  • House Stewards: 58
  • Inns: 19
  • Laundry maids: 37
  • Maidservants: 65
  • Nursery Maids: 38
  • Pastrycooks: 65
  • Restaurateur: 104
  • Tavern Keepers: 79

Specialized Laborer

  • Ashworkers: 27
  • Bleachers: 18
  • Chemical Workers: 11
  • Coal Heavers: 38
  • In-Town Couriers: 47
  • Long Haul Couriers: 47
  • Dockyard Workers: 44
  • Gas Workers: 9
  • Hay Merchants: 16
  • Leech Collectors: 51
  • Millers: 43
  • Miners: 47
  • Oilmen and Polishers: 30
  • Postmen: 48
  • Pure Finder: 26
  • Skinners: 58
  • Sugar Refiners: 11
  • Tosher: 30
  • Warehousemen: 79
  • Watercarriers: 42
  • Watermen, Bargemen, etc.: 59

Skilled Laborers

  • Accountants: 25
  • Alchemist: 29
  • Clerk: 41
  • Dentists: 19
  • Educators: 48
  • Engineers: 28
  • Gardeners: 21
  • Mages: 14
  • Plumbers: 21
  • Pharmacist: 23
  • Professors: 8
  • Scientists: 14
  • Wizards: 8

Civil Servants

  • Adventurers: 19
  • Bankers: 28
  • Civil Clerks: 47
  • Civic Iudex: 21
  • Consultants: 13
  • Exorcist: 48
  • Fixers: 24
  • Kami Clerk: 39
  • Landlords: 36
  • Lawyers: 23
  • Legend Keepers: 35
  • Militia Officers: 141
  • Monks, Monastic: 63
  • Monks, Civic: 56
  • Historian, Oral: 47
  • Historian, Textual: 23
  • Policemen, Sheriffs, etc.: 43
  • Priests: 82
  • Rangers: 26
  • Rat Catchers: 30
  • Scholars: 31
  • Spiritualist: 37
  • Slayers: 11
  • Storytellers: 69
  • Military Officers: 68

Cottage Industries

  • Brewers: 61
  • Comfort Services: 86
  • Enchanters: 23
  • Herbalists: 21
  • Jaminators: 70
  • Needleworkers: 68
  • Potters: 32
  • Preserve Makers: 68
  • Quilters: 30
  • Seamsters: 141
  • Spinners: 68
  • Tinker: 22
  • Weaver: 54

Artists

  • Actors: 22
  • Architects: 7
  • Bards: 31
  • Costumers: 12
  • Dancers: 23
  • Drafters: 12
  • Engravers: 16
  • Fine Furniture Carpenters: 9
  • Glaziers: 21
  • Inlayers: 19
  • Musicians: 59
  • Painters, Art: 10
  • Playwrights: 20
  • Sculptors, Art: 17
  • Wood Carvers: 70
  • Writers: 59

Produce Industries

  • Butter Churners: 65
  • Canners: 54
  • Cheesmakers: 63
  • Ice Merchants: 8
  • Millers: 43
  • Picklers: 30
  • Smokers: 25
  • Stockmakers: 23
  • Tobacconists: 29
  • Tallowmakers: 43

7506 of Lilgap Yě Vod's population work within a Foundational Occupation.

11688 of Lilgap Yě Vod's population do not work in a formal occupation, but do contribute to the local economy. 593 (3%) are noncontributers.

Points of Interest

Lilgap Yě Vod is known for its unusual rock formations.

POI

History

The the a bowl of Truename Magic, an a bowl imbued with great amounts of Truename Magic energies was created in Lilgap Yě Vod by in time immemorial, reportedly some time during the late 2nd century.

History